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Earth 2 #16 Review

02 Wednesday Oct 2013

Posted by Paul Bowler in All, DC Comics

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Apokolips, Brutaal, DC Comics, Doctor Fate, Earth 2, Earth 2 #16, Green Lantern, James Robinson, Lee Travis, Nicola Scott, Steppenwolf, The Hunger Dogs, The New 52, Trevor Scott

Earth 2 #16

Review by Paul Bowler

[Contains Spoilers]

Earth 2 #16 (Cover)

The war against Steppenwolf seems lost after Green Lantern, Doctor Fate, and the Flash, led the attack on Dherain, teaming up with Atom, Red Arrow, as well as Colonel Dodds and his Sandmen, only to be savagely defeated by Steppenwolf’s Hunter Dogs: Brutaal, Bedlam, and The Beguiler. Now even the World Army has fallen, proving no match for what remained of Darkseids’ army from Apokolips. With every soldier in the World Army defeated, all hope is gone. Steppenwolf announces his victory to the world as the Wonders of America return to rescue the survivors, a hero will fall, and Brutaal’s identity is revealed at last…

Now that Villains month is over, Earth 2 #16 marks James Robinson’s final issue on the series. I have really enjoyed Robinson’s tenure on Earth 2, so rather than dwell on the circumstances of his departure, let’s dive right in and enjoy every action-packed moment of James Robinson’s last issue as the battle for Earth 2 is rocked by a shocking revelation!

“To the Victor” opens with Steppenwolf facing the advancing forces of the World Army battle fleet as they descend over Dherain’s capital, Draemyre. Almost every moment of Earth 2 #16 has accompanying narration from reporter Lee Travis, who along with her cameraman, is hiding in the rubble as the conflict rages around them, relaying events as the battle unfolds. The soldiers of the World Army soar from the sky as Steppenwolf surveys the chaos unleashed by his fearsome Hunter Dogs on the advancing battle fleet.

Earth 2 #16 (Preview 2)

The art by Nicola Scott and inks by Trevor Scott captures every explosive moment of the conflict raging over Dherain. You will watch in awe as Brutaal launches a devastating strike against the commanding vessels, destroying them with ease. General Jason “Stormy” Foster’s ship is the first to be destroyed; Mr Terrific and Commander Khan only just manage to abandon their own vessel before it too is obliterated by Brutaal’s onslaught.

But it is the carnage on the ground that really strikes home, as Steppenwolf battles the legions of the World Army, cutting a swathe through their ranks. Sixty minutes later the World Army has lost and Steppenwolf is victorious. The vivid tones that colourist Pete Pantazis employs for the spectacular opening soon give way to the bleak greyness of the World Armies defeat as Steppenwolf tramples over the bodies of the dead. These panoramic scenes of carnage are a veritable showcase of Nicola Scott’s tremendous art work; we get to see the Hunter Dogs in combat as well, although it is Steppenwolf and Brutaal who get the biggest slice of the action. This issues cover by Juan Doe is also very menacing, and gives a hint of what awaits inside.

With the help of Doctor Fate’s mystical healing spells, the heroes of Earth 2 recover just as Colonel Dodds receives a transmission from Khan, who says the invasion has failed and they have new orders to rescue any survivors. Putting aside their differences and their confusion over why the Hunter Dogs didn’t kill them while they were unconscious, Doctor Fate teleports the Wonders of America into Dherain to save who they can. Lee Travis looks on as the heroes use their combined abilities of speed, science, and magic to carry out their rescue mission.

Green Lantern races across the battle field to confront Stepnwolf himself in direct combat. The two battle furiously, with no quarter given and none taken. But when Brutaal strikes Green Lantern down with his eye beams, but not even the Atom can prevent what happens next, as Steppenwolf and Brutaal turn on Green Lantern and batter his helpless form into a bloody pulp until he stops moving…

As the dust settles over this shocking scene Steppenwolf notices Lee Travis and advances towards her to make an address to the television camera. Steppenwolf was once Darkseid’s former Grand High Marshal, now the triumphant warmonger savours his victory by declaring himself the master of the people of Earth. Steppenwolf is unaware that Brutaal is about to “slice” into his victory, only then does Brutaal remove his armour to reveal his true identity and allegiance. Reporter Lee Travis and her cameraman is rescued by Colonel Dodds, who teleports them away,  just as a devastating energy wave rips across the world.

Earth 2 #16 (Preview 1)

To say more about the big reveal in this climatic final scene would utterly ruin it, suffice to say that it’s utterly brilliant, and perhaps holds a clue as to why the Hunter Dogs didn’t kill the New Wonders when they had the chance. It certainly offers up some intriguing possibilities for this trinity of villains.

Well, here we are… Earth 2 #16 was a brilliant issue, and it provides an astounding conclusion to James Robinson’s run on the series. Yes, there is a tinge of sadness, I will be sorry to see James Robinson leave this title. As much as I enjoyed this issue I couldn’t help but feel that I had just read a storyline that had been cut off in its prime. While I’m sure Tom Taylor and Nicola Scott will continues to do great things with the series, while retaining the essence of the carefully crafted world Robinson has built, I still can’t shake the feeling of regret for what could have been.

Ok, that’s enough; I said I wouldn’t dwell on the negative side of things didn’t I? Earth 2 was one of the first comics I reviewed on my blog; I’ve covered nearly every issue and look forward to seeing what Tom Taylor has in store for us all. This review is actually the 150th post on my blog, so I’m pleased that it turned out to be a review for Earth 2. One of the things I’ve liked best about Earth 2 though, aside from the story and art of course, is the way it has introduced to me to lots of new comic book fans who also enjoy the title as much as I do. I’ve got to know many of you and look forward to tweeting and discussing the events of this issue. Yes, Earth 2 has had its critics, some have bemoaned the slow pace, but for me Earth 2 quickly became one of my favourite comics. Its funny, I put off reading this issue for a while, I felt like one of the guest at a leaving party, you know where everyone says their farewells and wishes them all the best for the future.

I didn’t want to say thank you and goodbye to James Robinson just yet, I still don’t, but sadly I must. Thank you James Robinson, thanks for all your amazing work on Earth 2, it’s been brilliant, cheers and all the best!

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Earth 2 #15 Review

08 Thursday Aug 2013

Posted by Paul Bowler in All, DC Comics

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Tags

Brutaal, DC Comics, Doctor Fate, Earth 2, Earth 2 #15, Flash, Green Lantern, James Robinson, Nicola Scott, Steppenwolf, The Hunter Gods, The New 52, Tom Taylor, Trevor Scott

Earth 2 #15

Review by Paul Bowler

[Contains Spoilers]

Earth 2 #15 (Cover)

War is about to break out on Earth 2 as the World Army prepares to strike at Steppenwolf in Dherain, but Green Lantern, the Flash, and Doctor Fate are already tearing across Dherain’s inland steppes towards the nation’s capitol city, Draemyre, to launch an attack of their own. As the battle intensifies the New Wonders receive some unexpected help from the Atom, Red Arrow, and Colonel Dodds and his Sandmen, before suddenly being confronted by the Hunter Dogs of Steppenwolf.

Earth 2 #15 opens with the Flash clinging to the edge of consciousness, as he recollects the terrible events of the battle. The Hunter Dogs of Steppenwolf were far more powerful than any of them could have realized: Brutaal was a raging powerhouse of bruit strength, Bedlam used his ability to drive people into a psychotic rage, and the Beguiler’s strange energy powers seemed able to counteract and reflect all forms of attack.

Hawkgirl’s investigation into Sam’s murder leads her to a casino in Morocco, while back in Gotham the battle between Mr Miracle and Fury continues. Now as the dust settles over the battlefield the Flash must quickly regain his strength if he is to help his friends, but as Commander Khan and General “Stormy” Foster lead the World Army forces into Dherain airspace, Steppenwolf’s Hunter Dogs are expecting them…

Earth 2 #15 Preview 4

After last issues call to war, Earth 2 #15 sees the New Wonders fall in battle against the Hunter Dogs of Steppenwolf. War Torn is another excellent issue by James Robinson, filled with explosive action and exciting set-pieces, as Doctor Fate’s ominous words of caution from last issue becomes a frightening reality for both the New Wonders and the World Army Wonders.

Jay Garrick calls them “Terrors” which turns out to be an apt moniker, as Brutaal, the Beguiler, and Bedlam pick the heroes of Earth 2 apart with savage efficiency. The Beguiler seems to wield some bizarre form of energy manipulation, which she uses to disrupt Doctor Fate’s spells – effectively warping his own energies back at him – with devastating results. Bedlam’s powers causes the Sandmen and Red Arrow to crazy and attack everybody around them, creating absolute chaos on the battlefield, and even the Flash is not fast enough to evade Red Arrow’s lightning quick skill with a bow. But it is Brutaal who proves to be the most ruthless, unleashing his Apokolips eye beams on the Sandmen, cutting a swathe through their ranks before taking on Green Lantern and the Atom without even breaking a sweat. The art by Nicola Scott, with inks by Trevor Scott and colors by Pete Pantazis, brings a shocking clarity to every moment of the carnage, the most striking of which shows Brutaal ripping the head off a Sandman as the battle rages, and the bone crunching smack down Brutaal meets out to Green Lantern and Atom is so intense it will leave you wondering how they could ever hope to defeat these Terrors.

James Robinson also includes two breaks in the action, which allows us to catch up with Hawkgirl and Mr Miracle. In her quest to help Green Lantern find out the truth behind Sam’s murder, Hawkgirl has travelled to Casablanca, which is now a gleaming gambling mecca where Warlords and Mullahs have consolidated their power behind its secure walls. The trail leads to Darcy Twain, a wealthy recluse and owner of the towering Double Zero casino. However, before she can find Twain, Hawkgirl is captured by Hazard and Melody – two villains who quickly subdue her with disorientating notes from Melody’s violin.

Meanwhile in the ruins of Gotham City, Fury has caught up with Mr Miracle and Barda, who have been searching for the mysterious new Batman. Mr Miracle helps Barda escape so she can find Batman and tell him what they‘ve learned, while he stands his ground against Fury. Their battle is fast and furious, with Mr Miracle always managing to stay one step ahead of Fury. We get to learn more about Mr Miracle (Scott Free) and Barda during the fight as Barda recollects their time as fugitives, wanted by Steppenwolf and the World Army, these refugees from Apokolips are prepared to risk everything in their attempt to locate the mysterious new Batman.

Earth 2 #15 Preview 3

Earth 2 #15 concludes as Mr Miracle’s and Fury’s battle is interrupted by a new arrival. This fantastic cliff-hanger rounds off this issue in fine style, with a beautifully crafted final page to reveal the surprise.

The cover of Earth 2 #15 by Juan Doe shows Brutaal, the Beguiler, and Bedlam painted on what appears to be the walls of a prison yard, with the words “Submit” emblazoned beneath them, in a stark contrast to last issue which depicted the Wonders of Earth 2 as murals on an oppressive looking brick wall topped barbed wire. Earth 2 #15 has searchlights beaming into the sky over the walls, as the barbed wire snakes around the walls and seems to wrap itself around the bottom of the cover. This image sublimely juxtaposes the call to war from the last issue, supplementing it with the impending sense of hopelessness and defeat that ultimately befalls the New Wonders during the course of this issue.

With only one more issue to go before James Robinson leaves, Earth 2 #15 has proven to be one of the most exciting yet, as the New Wonders suffer their worst ever defeat at the hands of Steppenwolf’s Hunter Dogs. With Desaad and Solomon Grundy featuring in the two Villains Month specials in September, we still have Robinson’s final issue, Earth 2 #16, to look forward to before Tom Taylor takes over in November with issue #17. I’m sure Taylor will continue to build on the blend of old and new that has made Earth 2 so distinctive, showcasing all of the heroes, as well as focusing on the new Batman. Although it’s still a shame that James Robinson is about to depart, this final storyline look sets to be one of his best yet, and issue #16 will bring his run on Earth 2 to a spectacular end.

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